Quote:
Originally Posted by Idgit
I don't think that's actually his point. That running success potentially avoided the passing game inefficiencies that could have gotten them beat.
If running well eliminates your team's passing-game downside and keeps pressure on the other team to keep pace, then you can beat that team just by making sure *they* can't pass effectively on their end. That's what happened to us in WAS.
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If what I boded is true, then run games does have direct impact on winning and losing. If that's what he means, why does he keep saying run game has no impact on wins or losses.