Re: Madden game and stats

Tass

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Ok, I know lots of posters here denigrate people's ideas sometimes and accuse them of living in Maddenland. That said, I think the Madden game generates it's player ability ratings by analyzing stats and measurables from STATS, Inc. If that is true, shouldn't the game ratings of player's abilities be somewhat in line with real life?

(The reason this crossed my mind is because when we signed Boiman I immediately thought 'Hey, he is rated 77 OVR in Madden...he can't be too bad.')

Any thoughts or opinions on this one?
 

AbeBeta

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Tass said:
Ok, I know lots of posters here denigrate people's ideas sometimes and accuse them of living in Maddenland. That said, I think the Madden game generates it's player ability ratings by analyzing stats and measurables from STATS, Inc. If that is true, shouldn't the game ratings of player's abilities be somewhat in line with real life?

Any thoughts or opinions on this one?

well, my thought is that the Stats inc ratings are usually old. Also, I think they reflect measureables too much. At the NFL level measureables are out the window -- performance is key and should carry far more weight
 

Tass

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abersonc said:
well, my thought is that the Stats inc ratings are usually old. Also, I think they reflect measureables too much. At the NFL level measureables are out the window -- performance is key and should carry far more weight


Good point. Why do people put so much emphasis on measurables on draft day? I mean, it's ludicrous to me that a guy who runs a 4.55 drops below a guy who runs a 4.42 even tho the 4.55 guy has better hands and instincts. I mean 13 HUNDREDTHS of a second? Humans can't even sense such a brief amount of time!
 

JonJon

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Tass said:
Good point. Why do people put so much emphasis on measurables on draft day? I mean, it's ludicrous to me that a guy who runs a 4.55 drops below a guy who runs a 4.42 even tho the 4.55 guy has better hands and instincts. I mean 13 HUNDREDTHS of a second? Humans can't even sense such a brief amount of time!

There is a HUGE difference between someone who runs a 4.42 and someone who runs a 4.55. 13 hundredths of a second is roughly the equivalence of 3 yards of seperation...the human eye will notice. In track terms, that means you just got burned.

But I do agree with the topic and have been guilty for finding the overall rating of a player through video games to determine that players strengths and weaknesses.
 

jterrell

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Tass said:
Ok, I know lots of posters here denigrate people's ideas sometimes and accuse them of living in Maddenland. That said, I think the Madden game generates it's player ability ratings by analyzing stats and measurables from STATS, Inc. If that is true, shouldn't the game ratings of player's abilities be somewhat in line with real life?

(The reason this crossed my mind is because when we signed Boiman I immediately thought 'Hey, he is rated 77 OVR in Madden...he can't be too bad.')

Any thoughts or opinions on this one?
The Madden ratings are generally reliable for veterans. Older guys probably are rated a bit high and most rookies will be rated too low. Thats because they base so much of the score on awareness.

BUT it is a decent indicator of a guy's talent. Folks are paid huge sums of money to come up with those ratings and they take it very seriously. The real issue though is the trouble in indicating a guys tendencies beyond athleticism.

For instance Drew Bledsoe prefers to hold the ball and go deep pretty often while some QB will hit real short patterns nearly every pass attempt. They try to emulate that by the offense of the head coach of that team but it can be unreliable when players change teams.

In the end its certianly better than nothing and a decent talking point.
 

Tass

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jdub2k4 said:
There is a HUGE difference between someone who runs a 4.42 and someone who runs a 4.55. 13 hundredths of a second is roughly the equivalence of 3 yards of seperation...the human eye will notice. In track terms, that means you just got burned.

Well, that's assuming both players just take off and run in a straight line, dude. The savvy 4.55 guy would probably be able to create his own separation with jukes, double moves, stutter steps, cuts, etc. My point was that sure, in a straight line race you'd see the difference but as it relates to playing in a game both guys would look fast...just one would be able to play better.
 
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