CFZ Strategies For Preventing Salary Inequities

plasticman

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
 

Brax

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
Glad you are not the GM, I thought Jerry was bad .
 

Verdict

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Agree so far.


Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Agree. Solid so far.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Agree, but every team will have some dead money. While dead money is viewed as bad, the alternative is to have no dead money on your books but continue to throw good money after bad on underperforming contracts.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

That is too heavily weighted at the top. Recipe for disaster.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

Hindsight is 20/20, but we have some bad contracts for sure. Tank is one that everyone should have seen coming.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

That is too rigid of a rule. You should draft based on the biggest bang for your buck (in the entire draft class).


What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.

You can’t rule out taking those positions at a high pick. That’s not a workable rule.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

The problem isn’t drafting a good QB and being forced to overpay them. The problem is that GMs overpay for marginal talent. That’s on the GM.

You have to be willing to trade your QB or let him go for a third round comp pick, instead of overpaying an average player like Dak.


2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

Trading down can be a good option, but it all depends on who is there when you are on the clock.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

What GMs say is not the problem. It’s stupidly overpaying them that is the problem.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

Yes. Draft a good QB often. Have competition on the roster. Stop trying to force a pick to be a prototypical QB. Be willing to flip one and go on to another one every four or five years.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

Yes.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions
 

john van brocklin

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
Interesting food for thought....
 

Oz-of-Cowboy-Country

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
How about we just bring in QB Mason Rudolph next off-season. I'm not going to lie to you, if I was the GM this is the way I would go. I'd bring in a QB that has been in the league 3 years already and offered them a 6 year deal. Someone like Rudolph for 6 years 22 million a year. An elite QB is hard to find so give me an average bus driver, a strong running game and a great defense.
 

Jipper

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Agree or disagree, credit must be given for having a well thought through strategy that has some historical merit.

I enjoyed the read dude, and it would be better than what the fo does now
 

Starstruck22

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Golden Rule: Never give someone a ridiculous contract they to do not deserve or have not earned. Dak and Zeke are clear examples and it was clear neither demonstrated the production that warranted what they were paid. And they have proven it in spades. Cut your losses and dump these dead weights.
 

RS12

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Unqualified people making decisions that have no consequences for failure. Thats a problem. Who knew right?
 

NoLuv4Jerry

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
This post deserves a "like" from every member on here. But....there are way too many that won't get it...and that is the BIGGEST reason Jerry's dumpster fire is worth 8 billion!!!!!
 

exciter

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One of the issues that are constantly limiting the Cowboys overall talent level is cap mismanagement, a combination of excessive contracts and dead money. Both issues are obviously related.

Eventually, Cowboys management realizes that a player is not performing to the level expected from his salary. When it reaches a level that detriments the ability of the Cowboys to acquire competitive talent, they are forced to compromise by cutting the player and taking a "dead money" hit on their cap.

Currently, a little over ten percent of this year's cap went the way of dead money. The Cowboys are still responsible for a proportion of salaries belonging to players like Jaylon Smith, a 6.8 million dollar hit this season as well as 6 million for Amari Cooper, 5.9 million for La'el Collins, and even 2 million for Blake Jarwin.

Then you combine that with the fact that the Cowboys top 6 salaries account for 42 percent of the entire cap this season, one of the highest in the league. Playoff teams from last season like the Bengals and Bills use from 27 to 31 percent of this years cap for their top 6 players.

These high contracts did not even need to happen in some cases. Some were caused by Jerry Jones negotiating tactics. He tried to play hardball with some players and it slowed down the process to the point where contracts from other teams drove the asking price higher.

I have made a list of practices for a strategy in which the Cowboys control their cap and field a competitive team where the salaries are more spread out and positions can be manned by a starter and a backup to where there is not a large drop off in talent when the backup has to be used.

1. With only two exceptions, never draft a skill player or defensive back in the first round, especially in the top ten.

What is the "best" scenario? That player turns out to be "elite" and you have to destroy your salary cap in order to keep him beyond his first 4-5 seasons.

I'm talking about quarterbacks, receivers, RB's TE's and cornerbacks. I'm also going to throw EDGE rushers in there. many of them get paid far too much for the 8-12 plays that they make every season, many of them irrelevant.


One of the two exceptions are when you can get a "generational" player. The difference between an "elite" player and a "generational" player is an elite player is one of the best at their position at a particular point in time. However, based on perception, there could be a half dozen "elite" players for that position in the NFL. Why would you dedicate such a large, disproportional salary to a player when a quarter of the league has one with identical talent level?

A "generational" player goes beyond elite, it even goes beyond the HOF, . A "generational" player is one that you will only see once in a 15 to 20 year span. They define their position, historically.

A "generational" WR is Jerry Rice, Randy Moss, and Bob Hayes. They defined the position at the time of their careers. A generational linebacker is Dick Butkus, Lawrence Taylor.....and Micah Parsons, perhaps?

The 2nd exception is when you find a quarterback you believe is the perfect fit for your offense. This would usually be a top 5 pick. Notice I didn't say "franchise" quarterback. That concept has to disappear as well as many other perceptions.

2. Always attempt to trade down with the 1st pick. What you want is a much larger pool of 2nd and 3rd round picks. Rather than draft a player in the 1st round that you will eventually have to pay large or cut, you get two or three potential players that provide better competition and depth. It is also more likely that you will be negotiating more reasonable contracts.

You may be thinking that this will create a drain on overall talent but I disagree. You will get great talent and it will be more evenly distributed.on the team. I agree that you can't base a player's talent level entirely on draft position, but you can consider it as a general rule. In most cases when you look at statistical rankings the top 10 players are around 60 to 80 percent 1st rounders, perhaps 10 to 30 percent 2nd rounders and the rest a smattering of other draft rounds with an occasional undrafted free agent.

Again, generally speaking, would you prefer your three starting receivers to be a top ten #1 draft pick, a 4th round pick and a 7th round pick or would you want a grouping of three WR's drafted in the 2nd, 3rd, and 3rd respectively? would you want their backups to be 6th or 7th round picks and an undrafted rookie free agent or would you rather they are a 3rd, 4th or 5th pick?

When trading down you should always attempt to acquire future value. For a decade, the Patriots used this method to acquire future 1st round picks that they would trade. There was a seven-year period where they had drafted about 12 second rounders and 10 third rounders. This also meant they had a much larger margin of error, a bust would not be as devastating overall. All teams have busts, even good ones

3. Never discuss a players talent level with the media. Understand that individual awards given to a player on your team detriments the strength of your team.

Let me explain. When a coach or GM used words like "elite", "future Hall of Famer", "greatest", "#1 receiver", and "Pro Bowler", he just raised the price of his own player without any competition from other teams. These are the words that an agent will fire back at you during the negotiation process.

Never seek attention for your players. When necessary to speak about them, indicate that you are pleased with their performance and congratulate them on individual awards. Always use as few words as possible. There will be plenty of accolades for that player, it is not necessary for a GM or coach to elaborate.

Individual awards are not a good thing from the perspective of a GM. They may cause a player to lose focus, or decrease the intensity of their preparations. Sometimes it causes internal strife among the players who feel snubbed. Again, there is also the issue of contract negotiations.

Individual awards don't contribute to championships, teamwork does.

4. Unless you get a top five pick that coincides with the acquisition of an excellent QB prospect, draft a quarterback every three to four seasons in the 2nd or 3rd rounds. This is the 2nd tier of QB talent in the NFL. These are the Drew Brees, Derek Carr, Russel Wilson, Bret Favre, and Ranal Cunningham type players.

By drafting a quarterback every three seasons in a top round you are assured of good competition, less cap issues, and a less significant change in talent level should your starter go down. It also provides great leverage in contract talks.

5. Never draft a player with a history of injuries and never draft one that is injured during the time of the draft. The risk is too high, players that get injured becomes more vulnerable at the area of the injury. Above all, don't gamble when it comes to the draft. treat college injuries as a red flag.

Never draft for "potential". Never draft "raw" players. The lower you draft, the more you should require a larger body of work in college. Below the 3rd round you should be looking for about 3 years of college starts.

Never draft or sign a player strictly as a special teamer. They should all show potential for being a starter at some point.

When it comes to 2nd contracts, be proactive and be fair. Offer the price that accurately represents that player's contributions to success.

Accurately evaluate the level of talent and player's ability to contribute and base the contract on that alone. Never negotiate. There is no need if you are confident in projecting their future contributions.
Just, curious… what do you figure that Bengals % is going to jump to when they have pay Burrow/Chase etc?
 

JPostSam

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much simpler:

let the league decree that no single player can account for more than X percent of the team's salary cap at any given time.

even better: your top 5 contracts can't account for more than X percent of the team's salary cap at any given time.
 

Creeper

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For some perspective.

In the last 31 years the Cowboys have only drafted 3 all-pro or pro-bowl players in the 3rd round. They have selected 35 players in the 3rd round since 1992 and only 3 made a pro-bowl. The last one was Demarco Murray in 2011.

In the last 20 years the Cowboys have drafted 6 pro-bowl players in the 2nd round. One was Jaylen Smith and another was Martellus Bennet who made the pro-bowl for another team after the Cowboys let him go.

The Cowboys have drafted 15 players in the first round in the last 20 years who made a pro-bowl appearance.

I suspect these numbers are better than average in the league but that is just a guess.

While I agree with many of the things said about who should be drafted, I think the chance of success is so much greater in the first round and even early 2nd round that it is better to trade UP in the first and 2nd rounds, especially if the team is close to reaching the Super Bowl.

I can add one more data point. The Cowboys have draft 2 players in the 4th round in the last 31 years to see a pro-bowl. One was Dak and the other was Ron Stone who made a pro-bowl playing for the Giants.
 

FanofJerry

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The trading down for more picks seems to make even more sense with a Will McClay on the payroll.
 

sunalsorises

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At some point a team is going to figure out, or at least try, winning with a new QB every 4-5 years and stop paying out because the QB is next in line. A lot of teams have problems because of an overpaid QB regardless of talent at the position.
 

atlantacowboy

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We currently have the second most cap space in the NFL. So you were saying............

The problem isn't cap management. Its roster management. We don't know who to pay or when.
 

FanofJerry

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At some point a team is going to figure out, or at least try, winning with a new QB every 4-5 years and stop paying out because the QB is next in line. A lot of teams have problems because of an overpaid QB regardless of talent at the position.

Problem with this is...posters constantly sing the "it takes 3 years to learn and be good in the pros" tune....in almost every professional sport forum you go to.

But...I agree...someone is going to have to roam new frontiers and try using a 2 million dollar bus driver using a vanilla playbook and see if a stacked OLine and a stout Defense can overcome good QB play. I assume its been tried and proven to not work well.
 
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