drawandstrike
Well-Known Member
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Needing 2 scores, I'm still pinching myself that the Commanders were dumb enough to do this.
Remember the post game presser when Garrett talked about the defense forcing everything to the middle of the field on that last drive & not giving up the big play and trading yards for time and some people on here made fun of him? For what? Explaining a strategy that WORKED?
This is exactly how the prevent defense is SUPPOSED to work when you have a 2 score lead. You force the other team to drain the clock as they drive down the field. It's not a given that they score - remember Cousins fumbled on this drive and was lucky to get it back - but if they do, you want to force them to burn as much game clock as you possibly can.
Here's the yardage on Cousin's last drive. Notice how many times the prevent defense forced him to take the short middle option for around 7 yards or even less.
6:29 remaining
5
5
5
6
11
4
Penalty
Inc
10
5
9
Inc
Fumble, recovers own fumble, 1 yd gain
3
7
2 Minute Warning
8 TOUCHDOWN
1:53 left to play.
Even on the plays they were going no huddle, it still took Washington around 20+ seconds to line up and snap the ball. A 15 play drive even running no huddle will still take you major time to do. Cousins not having the balls to try to go deeper and settling for the very short pass about 7 times on that drive cost the Skins well over 2 minutes of the game clock.
I mean, WE have a team that runs a real 2 minute drill. Recall the Steeler game when we had only 42 seconds to work with.
Instead of having around 4 minutes left with 2 time outs and the 2 minute warning by the time they scored, the Skins had 1:53 and were forced into a desperation onside kick, which failed.
Our offense got the ball back with 1:53 to play. Was anybody really worried they wouldn't run the clock out?
So guess who had the last laugh?
Remember the post game presser when Garrett talked about the defense forcing everything to the middle of the field on that last drive & not giving up the big play and trading yards for time and some people on here made fun of him? For what? Explaining a strategy that WORKED?
This is exactly how the prevent defense is SUPPOSED to work when you have a 2 score lead. You force the other team to drain the clock as they drive down the field. It's not a given that they score - remember Cousins fumbled on this drive and was lucky to get it back - but if they do, you want to force them to burn as much game clock as you possibly can.
Here's the yardage on Cousin's last drive. Notice how many times the prevent defense forced him to take the short middle option for around 7 yards or even less.
6:29 remaining
5
5
5
6
11
4
Penalty
Inc
10
5
9
Inc
Fumble, recovers own fumble, 1 yd gain
3
7
2 Minute Warning
8 TOUCHDOWN
1:53 left to play.
Even on the plays they were going no huddle, it still took Washington around 20+ seconds to line up and snap the ball. A 15 play drive even running no huddle will still take you major time to do. Cousins not having the balls to try to go deeper and settling for the very short pass about 7 times on that drive cost the Skins well over 2 minutes of the game clock.
I mean, WE have a team that runs a real 2 minute drill. Recall the Steeler game when we had only 42 seconds to work with.
Instead of having around 4 minutes left with 2 time outs and the 2 minute warning by the time they scored, the Skins had 1:53 and were forced into a desperation onside kick, which failed.
Our offense got the ball back with 1:53 to play. Was anybody really worried they wouldn't run the clock out?
So guess who had the last laugh?