Android to surpass Apple in # of apps by August 2011

ajk23az

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There’s no doubt Android Market will at some point offer more applications for download and/or purchase than Apple’s App Store, as the latter’s growth has been slowing down of late, while the Android application store’s growth rate has been accelerating.

In a recent report, app store analytics company Distimo forecasted that Android would surpass the App Store in size before the end of July 2011.

Another research firm, Germany-based research2guidance, corroborates Distimo’s findings; the firm forecasts Android to blow past Apple’s App Store by August 2011.

Provided current growth rates for new app uploads are maintained, research2guidance expects Android Market to reach 425,000 apps next August, effectively overtaking App Store in size.

http://techcrunch.com/2011/05/05/an...tore-in-size-in-august-2011-report-exclusive/

Looks like another excuse is unavailable for Apple sheep to persuade others to buy the IPhone. I can see it now, next they will say "the QUALITY is so much better....it doesn't matter if Android has more apps..."
 
Speaking of Android. Oracle just got *****slapped by the judge in the trial of Oracle vs Google in the case of Android and Java. Basically, Oracle had 132 claims against Google. The judge bared 129 of them leaving only 3 then effectively told Oracle they absolutely cannot use them at any time in the future concerning this product. By product, I think she means Java specifically. Basically I believe Google produced enough absolute proof that all the claims where a bunch of crap.

Then after telling them that in the order, the judge proceeded to ask them if it was even moot to actually go to trial. :laugh2:

Here is the actual text of the order:

Below is actual specific quote of what I was talking about.

Having reviewed the parties’ memoranda regarding the reexamination proceedings and the streamlining of this action, for which counsel are thanked, the Court proposes a three-step process, as below. Each side may file a five-page (double spaced, twelve-point Times New Roman font, no footnotes, and no attachments) critique of the tentative schedule by NOON ON MAY 6, 2011. After taking any critiques into account, the schedule will be finalized.
Currently, there are 132 claims from seven patents asserted in this action, and there are hundreds of prior art references in play for invalidity defenses. This is too much. The following schedule will ensure that only a triable number of these items — three claims and eight prior art references — are placed before the jury in October, all others to be forsaken. Oracle will surrender all of its present infringement claims against Google based on the 129 asserted claims that will not be tried. Oracle may not renew those infringement claims in a subsequent action except as to new products.

The first reduction will follow claim construction. Within SEVEN DAYS after the finalized claim construction order issues, Oracle shall narrow its patent infringement case to 40 asserted claims. Within SEVEN DAYS after that, Google shall narrow its invalidity case to 120 prior art references. It is anticipated that this first pair of reductions will be completed by the end of May. Within SEVEN DAYS after that, Google shall narrow its invalidity case to 120 prior art references. It is anticipated that this first pair of reductions will be completed by the end of May. The second reduction will follow expert disclosures. By AUGUST 24 (five days after reply expert reports must be served), Oracle shall narrow its patent infringement case to 20 asserted claims. By AUGUST 29 (five days later), Google shall narrow its invalidity case to 60 prior art references. The parties will then have a week of expert discovery remaining, and another week before summary-judgment motions must be filed.

The third reduction will follow summary judgment. Between the date on which the summary-judgment order issues and the final pretrial conference, Oracle shall select no more than three asserted claims and Google shall select no more than eight prior art references for trial. All others will be forsaken. Counsel did not specify their understanding of a “triable number” of claims and prior art references, so the Court selected these figures based on its own views and experience. The exact dates for the final selections will be set in the summary-judgment order. Unless summary-judgment motions are filed early, the summary-judgment hearing will fall on October 13. If that happens, then the final pretrial conference currently scheduled for October will be continued to October 24 in order to allow time for this process. The trial remains set to begin on October 31. The parties, however, are requested to comment on the following. If our trial were postponed until after the inter partes reexaminations, to what extent would the results there possibly moot out the need for a trial here? When will the ex parte reexaminations be completed?

IT IS SO ORDERED.
 
I got an iPhone because of ease of use and yes, it does look cool. It was between a iPhone and a Blackberry for BBM for me.
 
ajk23az;3943607 said:
http://techcrunch.com/2011/05/05/an...tore-in-size-in-august-2011-report-exclusive/

Looks like another excuse is unavailable for Apple sheep to persuade others to buy the IPhone. I can see it now, next they will say "the QUALITY is so much better....it doesn't matter if Android has more apps..."

Well, it's true. Most android apps are garbage. I'm in the field so not a apple fanboy. There's a very small % of android apps that are designed well. Most look like they were designed in the 90s.
 
kmp77;3943786 said:
Well, it's true. Most android apps are garbage. I'm in the field so not a apple fanboy. There's a very small % of android apps that are designed well. Most look like they were designed in the 90s.

Most apps for *both* smartphones are garbage. Lets not act like the same isn't true for Apple too. It's a fact of life. When you have hundreds of thousands of apps, (most pushed out without any real design and development effort) most are going to be crap.
 
kmp77;3943786 said:
Well, it's true. Most android apps are garbage. I'm in the field so not a apple fanboy. There's a very small % of android apps that are designed well. Most look like they were designed in the 90s.
And even apps that are on both devices generally tend to be worse on Android -- fewer features, worse graphics and UI.

http://android-gripes.tumblr.com/po...s-from-the-same-company-look-worse-on-android

tumblr_lj9nnv9v6v1qakv34.png


tumblr_lj9o61FG8y1qakv34.png
 
quantity != quality

Developers will go where the money is. It isn't with Android right now.

nyc said:
Most apps for *both* smartphones are garbage. Lets not act like the same isn't true for Apple too. It's a fact of life. When you have hundreds of thousands of apps, (most pushed out without any real design and development effort) most are going to be crap.

True, but the ones that do make money make A LOT more than the Android offerings. Last year the appstore accounted for 82.7% of the total revenue generated for mobile apps.

This isn't even accounting for the rise of the iPad domination...
 
kapolani;3943882 said:
quantity != quality

Developers will go where the money is. It isn't with Android right now.



True, but the ones that do make money make A LOT more than the Android offerings. Last year the appstore accounted for 82.7% of the total revenue generated for mobile apps.

This isn't even accounting for the rise of the iPad domination...

Last year the Google Market was probably 17.3% of the size of the Apple's app store. I predict those number will be awfully different at the end of this year.
 
nyc;3943890 said:
Last year the Google Market was probably 17.3% of the size of the Apple's app store. I predict those number will be awfully different at the end of this year.

I'm trying to figure what the incentive would be to develop for the Android platform.

I've mentioned the problem of fragmentation once or twice which you vehemently denied. It's real. I've even posted a few articles here about it. Until Google takes more control and keeps it in check, the numbers won't change as much.

You yourself claimed to develop software at one time.

Would you rather develop in an environment where you can deploy to a larger base of users? Or, would you develop in an environment where you have to take into consideration vendor differences within the operating system?

FWIW - for the hell of it I downloaded the Android SDK not too long ago to crank out a simple 'hello world' app. A simple problem I ran into was how to ensure that an app looked/displayed the same on all Android devices. Well, I had to 'test' different screen sizes in an emulator. Starting in Android 2.2 the platform includes support for extra high density screens (xhdpi) and starting in Android 2.3 it includes support for extra large screens. I haven't even mentioned how to support legacy applications.

Little things like that can add up. In a closed system you don't have to worry about things like that. Instead a developer can concentrate on working on one design leaving time to make the app more robust.
 
kapolani;3943915 said:
I'm trying to figure what the incentive would be to develop for the Android platform.

Can't post a quote that is anymore fanboy than that. As if Android's enormous user base was completely irrelevant to the equation. :rolleyes:

Maybe you develop software, but you must not have a clue about the business side of it or just are just straight up fanboy and ignore facts to make a point supporting your fanboy view. I can only hope it's the latter as the it was the former, it wouldn't bode well for you.

kapolani;3943915 said:
You yourself claimed to develop software at one time.

Sort of, I learned (wrote a few small apps and one B2B app) but that experience quickly helped me determined coding for a living was not what I wanted to do. (way to mundane for me if I had to do it every day) Now the only programming I do is just write infrastructure automation and monitoring utilities. Mostly in Python these days.
 
kmp77;3943786 said:
Well, it's true. Most android apps are garbage. I'm in the field so not a apple fanboy. There's a very small % of android apps that are designed well. Most look like they were designed in the 90s.

My friends 'in the field' hated working on iPhone apps. They felt the tools were poor and that it was way more difficult and clumsy than it needed to be. Though perhaps not a boost for Android, as they were moving from PC development to iPhone stuff.
 
arglebargle;3943972 said:
My friends 'in the field' hated working on iPhone apps. They felt the tools were poor and that it was way more difficult and clumsy than it needed to be. Though perhaps not a boost for Android, as they were moving from PC development to iPhone stuff.

Most people I know hate Objective C and say it's very clunky.
 
nyc;3943942 said:
Maybe you develop software, but you must not have a clue about the business side of it or just are just straight up fanboy and ignore facts to make a point supporting your fanboy view. I can only hope it's the latter as the it was the former, it wouldn't bode well for you.

What are the facts?

The facts are that there are very few people making money off of the Android platform.

Show me where the money is?

Developers will go where the money is. It's as simple as that.

They have been saying for a while now that the revenue from Android will outpace IOS. It hasn't happened yet.

Can't get any simpler than that.
 
nyc;3943975 said:
Most people I know hate Objective C and say it's very clunky.

They aren't very good programmers then.

A language is a language whether it's Java/C#/C++/Objective C.

You use whatever tool you need to get the job done.
 
kapolani;3944106 said:
They aren't very good programmers then.

A language is a language whether it's Java/C#/C++/Objective C.

You use whatever tool you need to get the job done.

Ha! They aren't good programmers because they don't like Objective C and think it's clunky? Well, I need not say anymore. You've exposed yourself AGAIN for what you really are. Just an Apple fanboy with no actual insight into any of these debates.
 
I'm not sure how this applies to other apps, but everyone I know with an iPhone had to pay for Angry Birds (and how many people out there DON'T have Angry Birds?) It was free for me, and most others I know on the Android market. I would think things like that would contribute to more revenue for the Mac side...but much better for the consumer on the droid side.
 
the kid 05;3943835 said:
both of those pictures for android devices are old, but i do like the iphone facebook better
They were current as of early April when the article came out. It will always be like this because developers must cater to the least common denominator on Android where as iPhone apps will be designed toward the latest, best technology.
 

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