ConstantReboot
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Good luck finding a team wanting to make that deal.
LOL teams do it all the time. Just ask Jerry.
Good luck finding a team wanting to make that deal.
LOL teams do it all the time. Just ask Jerry.
I agree with everything you said. Where we seem to differ is I don't believe teams can read tea leaves. Just become you pick early doesn't mean you are guaranteed success. Your odds do increase but you're still on the hook for making good picks. Some teams blow early picks more often than others.
You rank players based on YOUR observations. You rank your needs which for this team are plentiful although I admit others are more perceptive of reality than others.
You rent players for four years. Which means unless you hang on to your base then every year you are selecting up to roughly 1/4th of your roster minus resigned players. So you are constantly reloading. You can't JUST draft for need. If a CB is clearly better, in your opinion, than other players surrounding your pick you have tough choices to make. Esp if there are more than one guy at one position that sticks out to you.
You can make an argument that we need on defense: S, CB, LB, DL. Well that's all the positions, simplified, on defense. You can make a case we need an interior OL, WR, and RB. If you throw T and backup C in there then other than QB and TE that's the offense.
So they should pick the BPA at a position of need that is clearly better than the other players in that tier. if you can't tell the players in a tier apart without a program then you pick based on need. So in your case you can see the need to draft a DL esp a 3 and a rush DE high along with a CB, and probably a fast cover 3 down LB. If you want to throw a S and LB#2 and CB#2 in the mix ok.
I like your thinking, it is full of logic and practical usage. Contrast that to the current Dallas FO process:
1. Splash Factor: What player can be drafted to provide more interest for fans and media?
2. Drinks: How much drinks the FO has before noon sets the tone for the day. Drinking after midnight may also affect the next days drafting scheme as well.
3. Pizza: Which player will help with strategic partnerships that allow more advertising dollars? See also #1.
4. Roll the Dice: In order to look smarter than the other 31 NFL GM's, lets draft high risk projects, small school guys and the injury prone guys no one else wants, just in case they pan out.
5. Tight Ends: Cheerleaders are important and so are the Miller Light pole dancers. We like those so draft as many as possible and try to use a 2nd rounder to get a good one.
6. BBQ: In order to mitigate the drinking from last night (see #2 above) order lots of BBQ. Drafting players from good BBQ states also makes sense.
7. Baseball isn't for everyone: Drafting quarterbacks who happen to like baseball more than football always turns out well. As a bonus, if it works, we look really smart. See #4 above.
8. Scouts: We pay these guys to go find players so listen to which one gets the most excited or loudest when it is his turn to groupspeak. Bonus if they use curse words.
9. Drinking Buddies: We like to drink early and often. (see #2 above). Lets draft players who our drinking buddies like and knock down a cold one while they tell us why.
10. When in Rome: We like to look important so when the camera is on in the War room, make trades and talk in the phone even if they hang up. Trading up or down doesn't matter as much as the high fives when you do. Bonus if you are also hiding a Jack and Coke in your coffee cup.
Are you talking about packaging some 7ths for a 6 maybe a 5? If so yeah. It'll take more than 3 7s to get a 4 though. Won't say it never happens since I don't know that but I don't remember that being a common occurrence.
I think Im being sarcastic because I had a bit too much to drink. In this case I meant to say that Jerry has a tendancy to do the opposite and give up some 4th and 5th rounders for a bunch of 7ths.
I like your thinking, it is full of logic and practical usage. Contrast that to the current Dallas FO process:
1. Splash Factor: What player can be drafted to provide more interest for fans and media?
2. Drinks: How much drinks the FO has before noon sets the tone for the day. Drinking after midnight may also affect the next days drafting scheme as well.
3. Pizza: Which player will help with strategic partnerships that allow more advertising dollars? See also #1.
4. Roll the Dice: In order to look smarter than the other 31 NFL GM's, lets draft high risk projects, small school guys and the injury prone guys no one else wants, just in case they pan out.
5. Tight Ends: Cheerleaders are important and so are the Miller Light pole dancers. We like those so draft as many as possible and try to use a 2nd rounder to get a good one.
6. BBQ: In order to mitigate the drinking from last night (see #2 above) order lots of BBQ. Drafting players from good BBQ states also makes sense.
7. Baseball isn't for everyone: Drafting quarterbacks who happen to like baseball more than football always turns out well. As a bonus, if it works, we look really smart. See #4 above.
8. Scouts: We pay these guys to go find players so listen to which one gets the most excited or loudest when it is his turn to groupspeak. Bonus if they use curse words.
9. Drinking Buddies: We like to drink early and often. (see #2 above). Lets draft players who our drinking buddies like and knock down a cold one while they tell us why.
10. When in Rome: We like to look important so when the camera is on in the War room, make trades and talk in the phone even if they hang up. Trading up or down doesn't matter as much as the high fives when you do. Bonus if you are also hiding a Jack and Coke in your coffee cup.