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If you are a Lost addict like me, you will love these recaps from filmfodder.com. The guy who does them does a great job. I will post them each week.
Lost Reviews and News
Key Points from "Enter 77"
Season 3, Episode 11
Episode Air Date: 03/07/07
Point 1
"Enter 77" fits into a "Lost" sub-genre: the "Dharma discovery episode." These episodes are marked by rapid-fire clues, dense details, and special guest appearances by Dr. Marvin Candle. (They also take an ungodly amount of time to recap ... so thanks for that, Damon and Carlton).
We've seen two previous Dharma discovery episodes -- "Orientation" and "?" -- and both became quite important in the show's mythology. Given what we learn in this week's episode, "Enter 77" could prove to be even more pivotal than its Dharma-discovery predecessors.
Or it could be a total one-off that's forgotten in two weeks (but I doubt it).
So let's get to the recap.
At the conclusion of "Tricia Tanaka is Dead," Kate enlisted Rousseau in her Jack Rescue Plan by dangling an "Alex carrot" in front of Rousseau's face. The carrot works beautifully, because as this episode picks up, Rousseau has joined Kate, Sayid and Locke on a journey toward ... well, we -- and they -- don't really know where they're going.
The ambiguity of the excursion is wearing on Sayid, and he expresses his growing displeasure to the group's tour guide, Locke. Sayid says they've been dutifully following a compass bearing of 305 for their entire trip, yet they have nothing to show for it. Obi-Locke smiles quietly and plays with his Jedi robe. All in good time, Sayid.
Sidenote: Sayid's compass bearing is different from the direction Ben gave Michael at the conclusion of "Live Together, Die Alone." Ben told Michael to follow a bearing of 325, not 305. I'm not sure if there's any connection between these details, but there you go.
The ambiguous journey turns into the Fantastic Journey when Sayid later discovers a brown cow munching foliage. A jungle cow is anomaly on its own, but this particular cow also sports a big ol' cowbell. A short whistle rings from nearby, and the cow meanders back through the trees in response. Sayid follows Bessie through the brush, and that's when he sees ...
A new hatch!
And ...
The Patch guy!
Okay, so the building isn't a real hatch. It's an above-ground structure with a door and a roof and a yard (complete with a second cow, a horse outfitted in a saddle and a ratty old cat). It's actually quite refreshing to encounter a Dharma building that's not shoved into a sequoia or carved into 40-feet of limestone.
As for Patch guy, we first encountered this one-eyed bandit back in The Cost of Living." He briefly appeared on one of the televisions in the Pearl Station.
Back to the action ...
Patch moves inside the building, unaware he's being watched. Sayid's eyes lock in on the building's roof, which sports one of those massive satellite dishes from the pre-DirecTV days.
Locke, Kate and Rousseau arrive by Sayid's side, and they all assume the same gawking expression as they gaze upon Sayid's discovery. Sayid says that the building's sizable satellite dish is capable of broadcasting images and sound and porn for thousands of miles.
Rousseau turns on her heel and tells the group she's leaving ... again. She claims that her long-term survival on the island has been predicated on avoidance, and she has no desire to stir up this latest hornet's nest. With that, she scampers toward a nearby stream to wait for Sayid, Locke and Kate's return (or to make friends with a rainbow trout -- either or).
Sayid whips up a quick plan. He drops his rifle and quietly tiptoes through the compound, scanning the grounds for intruders and taking in the sights. His attention is diverted by the ratty old cat. "Oh hiii there, kitty ... helloooo ... helloooo ... who's a good kit..."
BLAM!
Sayid goes down! Sayid's been shot!
"We had a truce!" Patch barks from a window. His voice is marked by a Russian accent.
Kate tries to move in, but Locke holds her back. Patch could easily pop them full of bullets.
Clutching his left shoulder and wincing in pain, Sayid shouts toward Patch: "My name is Sayid Jarrah. I was on a plane that crashed here months ago!"
The eyebrow over Patch's good eye crinkles in confusion. "A plane?" he asks.
Realizing that Sayid isn't a threat (sucka!), Patch closes the window and momentarily disappears inside the building. Locke and Kate seize the opportunity to burst from the treeline and prepare an ambush.
Patch swings the front door open, but he's met by gunfire at his toes. Patch drops his weapon as Kate tends to Sayid and Locke moves closer to the one-eyed shooter.
The tension evaporates as it becomes clear that Sayid will survive (the bullet is lodged in the meaty part of his shoulder). Kate keeps her rifle trained on Patch as Locke gleefully prances into the building. Another hatch! It's another hatch! Woo! Woo!
We'll explore the new Dharma building in just a moment. Right now, we need to take stock of the eye-challenged Dharma drone we've just met. Herein are his biographical details:
Name: Mikhail Bakunin
Birthplace: Kiev, Ukraine
Aliases: Patch, Patchy, Steve Johnson
Birthday: Nov. 12 (same as legendary gymnast Nadia Comaneci)
Favorite Athlete: Nadia Comaneci
Years on Island: 11
Catchphrase: "I am the last living member of the Dharma Initiative."
Relevant Work Experience: Claims to have served in Afghanistan with the Soviet Army; reveals an interest in communications hardware (satellites, radios, etc.); appears to have a cursory knowledge of medicine -- at least enough to dig bullets out of shoulders.
Hobbies: Being alone; tinkering with old computers; spending time with his pet cat, Nadia; cultivating an unhealthy fixation on prepubescent, '70s-era gymnasts.
Professional Organizations: National Honor Society, Cold War Castoffs Association, International Brotherhood of Lying Liars
And here's what we learn about this new Dharma building:
Moments after entering the Flame, Bakunin transforms from steely-eyed gunman to Ricardo Montalbon on "Fantasy Island." Beaming with hospitality, Bakunin uses his rudimentary medical skills to dig the bullet out of Sayid's shoulder while answering Sayid's many, many questions. The Sayid-Bakunin exchange reveals the following details:
Literally.
Bakunin momentarily leaves the Flame's living room to prepare tea, and, once gone, Sayid tells Kate that there's no way the Hostiles or the Others or the Whoevers would surrender an asset like the Flame. Bakunin isn't with Dharma ... he's with the Hostiles. In addition, Sayid says the saddle mounted on the previously-noted horse is configured for a person much smaller than Bakunin. Bottom line: Bakunin is lying ... and he's not alone.
Bakunin comes back with the tea and for a few moments both sides continue with their faux friendliness. But Sayid pops the friend bubble by revealing/bragging about the Other/Hostile they killed in "The Glass Ballerina" (Sun shot Colleen on the sailboat). Anger carves into Bakunin's face. He rises menacingly, then flings the pitcher of tea at Sayid and cracks Kate across the jaw. The pitcher misses its mark and Sayid responds with a series of body blows and kicks. Kate is sprawled on the floor, unconscious. Locke is holed up in the computer room and can't be bothered to help.
So Sayid and Bakunin beat the crap out of each other, but Sayid ultimately gets the upper hand and Kate wakes at just the right moment to land the knock-out blow with the butt end of a rifle. With Bakunin subdued, Locke flings open the computer room door and points his gun into the living room. Thanks John. Big help.
Sayid tells Locke that another Hostile/Other is hiding in the Flame, but Locke says he searched every nook and cranny of the place and there's no way ...
Oh.
As Locke speaks, Sayid peels back a floor rug and reveals a trap door.
Kate and Sayid open the door and begin to explore the subterranean catacombs beneath the Flame (Dharma can't resist underground lairs). Locke opts to stay topside to watch over Bakunin and continue playing with the Flame's computer.
Down below, Kate and Sayid discover that the Flame is wired with explosives, which is disconcerting since they don't know who controls the trigger (is it Dharma? The Hostiles?). They move deeper into the underground tunnel and soon discover a room outfitted with Dharma instruction manuals and Dharma jumpsuits in a variety of sizes and styles (It's Dharma Big & Tall!). Sayid pages through a "Dharma Initiative Operations Manual" and seems pleased with what he's discovered.
His pleasure is short-lived because the hidden Other is about to make an appearance.
From out of nowhere, a spry little Other pounces on Kate and sends her rifle spinning across the floor. The Other grabs the gun and takes aim at Kate, but Sayid appears and digs his rifle into the back of the little Other's neck.
Kate rises. Her eyes grow as she recognizes ... Mrs. Klugh!
Kate pounds a right hook across Klugh's chin. Kate and Klugh have unfinished business because Klugh played a key role in the abduction of Kate, Sawyer and Jack (she also squealed with delight when Alex inadvertently felt Kate up on the Pala Ferry dock).
Sayid immediately understands Klugh's value, so he steps in before Kate turns Klugh's face to pulp. The trio move back up into the Flame's living room to reconvene with Locke.
But Locke isn't there.
See, Locke turns into a bit of an idiot in this episode. Maybe it's the excitement of a new hatch, or maybe it's the Siren-like lure of a functional computer -- either way, Locke's idiocy causes trouble in "Enter 77."
Let's backtrack for a moment ...
While Sayid and Kate are unearthing clues and battling spry Others in the Flame's basement, Locke abandons the unconscious Bakunin and takes a seat in front of the Flame's computer. Unlike previous Dharma computers, this one has games!
Locke beats the computer at chess, but rather than getting that unsatisfying "You Win!" message, the computer flashes and Dr. Marvin Candle appears on the screen. ("Congratulations, you saved the princess! You can now leave the island.")
Turn out, the chess game is a glorified password prompt. If you beat the computer, you gain access to the the Flame's communications tools. It's a ridiculous system -- video-based instructions? -- but the ever-curious Locke follows Candle's prompts:
"For mainland communication, enter 3-8," Candle says.
Locke presses "3" and "8" on the keyboard.
"The satellite dish is inoperable," Candle says. "Communications are down. For sonar access, enter 5-6."
Locke enters "5" and 6"
"Sonar is inoperable."
Damn you Marvin Candle!
The video continues ...
"Has there been an incursion of the station by the Hostiles?" Candle asks. "If so, enter 7-7."
Locke rubs his chin. His finger hovers over the 7 button, but the surprise appearance of a long, sharp knife at his throat prevents him from pressing it.
Bakunin is conscious, and he doesn't like people messing with is computer.
When Sayid and Kate bring Klugh up into the living room, Bakunin is outside, pointing a gun at Locke's head. A hostage standoff ensues, but it doesn't go the way you'd expect. Klugh speaks to Bakunin in Russian, which gets everyone atwitter because Sayid, Kate and Locke have no idea what's going on. Klugh shouts. Bakunin shouts. Locke shouts. Sayid shouts. Kate pouts.
"Just do it, Mikhail!" Klugh blurts in English.
Bakunin aims his pistol at Klugh and shoots her in the chest!
What the ... she's dead! Bakunin killed his Hostile sister!
Locke, Sayid and Kate rush in and subdue Bakunin. Sayid shoves his rifle into Bakunin's face and Bakunin asks/pleads with Sayid to kill him. Sayid sneers in response. No death for you, Mikhail!
Things settle down and Locke and Kate move back into the Flame to gather supplies and continue fiddling with the computer. Locke regains access to the communications system and this time he successfully presses "7-7."
Yeah. Bad idea.
Outside, Sayid calls to Rousseau and she magically appears with a rainbow trout clenched in her teeth. Together, they march Bakunin into the treeline. Bakunin's energy is sapped, so he's unable to continue his ruse when Sayid asks him for the truth. Bakunin reveals that he was never a member of Dharma, but he did become the Flame's manager after the "purge" battle.
Sayid tells Rousseau -- and brags to Bakunin -- that he now has a way to find the Others. Bakunin mistakenly believes that he's the key. Not so, Mikhail.
See, Sayid's basement investigation revealed a detailed map that shows the electrical infrastructure for the entire island. Producing the map, Sayid shows Rousseau that a number of pipelines lead into an area known as "The Barracks."
Bakunin's face drops. Sayid knows how to find the Others' lair.
With his back against the wall, Bakunin resorts to Bond-villain dialogue. "You will let your guard down, and when you do, I will kill you," he says with absolutely no conviction. Rousseau temporarily regains the ability to think, and she notes that now might be a great time to kill Bakunin. But Sayid likes to make things difficult, and so he opts to let Bakunin live.
Kate and Locke amble out of the Flame and rejoin Sayid and Rousseau. Locke brags about beating the computer at chess and gaining access to the controls and as he ...
BOOOOOOOM!
The Flame erupts in a fireball! The satellite dish and roof are engulfed in flames as a massive explosion rips the building apart!
The group dives for cover. Sayid glares at Locke and demands an explanation.
Locke's face is plastered in that "I was wrong!" look he does so well. "The computer said to enter 7-7 if there was an incursion," he stammers. "I entered 7-7!"
Whoopsie.
And with that, the episode ends.
Sidenote: It's hard to justify Locke's stupidity, especially since he's logged considerable time with Dharma computers. However, I suppose Locke may have believed that the "77" code would send a help signal. In addition, Kate and Sayid never told him about the C4 they discovered in the basement, so maybe if these people talked to each other, The Flame wouldn't have become The Cinder.
Point 2
The backstory in this episode felt a little forced. Granted, the acting was good and the story itself provides a deeper look at Sayid's "tortured" soul, but much of it felt like filler.
Anyway, the backstory reveals the following:
Point 3
The "B" storyline in this episode revolves around a ping-pong tournament.
Really.
It goes like this: the Hatch's ping-pong table miraculously survived the "incident" (was anything actually destroyed in that explosion/implosion?). The table is brought back to the beach and Sawyer gets an idea: he'll challenge the castaways' best ping-pong player to a match. If Sawyer wins, he can reclaim his stash (which has been divvied up among the survivors). On the flip side, if Sawyer loses he can't use any nicknames for one full week.
Yeah, it's pretty dumb.
Sawyer goes up against Hurley and Hurley turns out to be a world-class ping-pong player (he honed his craft in his mother's basement and in the mental institution). Hurley wins, so Sawyer is now banned from using nicknames for the next seven days.
In a post-ping-pong moment, Hurley tries to ease Sawyer's fears about Kate. I suppose this "comfort" scene is meant to reveal the the depth of Sawyer's feelings for Katie, but haven't they already been made abundantly clear?
And that's all there is to that.
Point 4
As usual, I'll close with a few questions and observations:
"Par Avion" -- Claire's rescue plan makes Charlie twitchy. Elsewhere, the Jack Rescue Party trudges on. Airs Wednesday, Mar. 14, 2007 at 10 p.m. on ABC.
Review by Mac Slocum. All photos and episode descriptions © ABC Inc.
Lost Reviews and News
Key Points from "Enter 77"
Season 3, Episode 11
Episode Air Date: 03/07/07
Point 1
We've seen two previous Dharma discovery episodes -- "Orientation" and "?" -- and both became quite important in the show's mythology. Given what we learn in this week's episode, "Enter 77" could prove to be even more pivotal than its Dharma-discovery predecessors.
Or it could be a total one-off that's forgotten in two weeks (but I doubt it).
So let's get to the recap.
At the conclusion of "Tricia Tanaka is Dead," Kate enlisted Rousseau in her Jack Rescue Plan by dangling an "Alex carrot" in front of Rousseau's face. The carrot works beautifully, because as this episode picks up, Rousseau has joined Kate, Sayid and Locke on a journey toward ... well, we -- and they -- don't really know where they're going.
The ambiguity of the excursion is wearing on Sayid, and he expresses his growing displeasure to the group's tour guide, Locke. Sayid says they've been dutifully following a compass bearing of 305 for their entire trip, yet they have nothing to show for it. Obi-Locke smiles quietly and plays with his Jedi robe. All in good time, Sayid.
Sidenote: Sayid's compass bearing is different from the direction Ben gave Michael at the conclusion of "Live Together, Die Alone." Ben told Michael to follow a bearing of 325, not 305. I'm not sure if there's any connection between these details, but there you go.
The ambiguous journey turns into the Fantastic Journey when Sayid later discovers a brown cow munching foliage. A jungle cow is anomaly on its own, but this particular cow also sports a big ol' cowbell. A short whistle rings from nearby, and the cow meanders back through the trees in response. Sayid follows Bessie through the brush, and that's when he sees ...
A new hatch!
And ...
The Patch guy!
Okay, so the building isn't a real hatch. It's an above-ground structure with a door and a roof and a yard (complete with a second cow, a horse outfitted in a saddle and a ratty old cat). It's actually quite refreshing to encounter a Dharma building that's not shoved into a sequoia or carved into 40-feet of limestone.
As for Patch guy, we first encountered this one-eyed bandit back in The Cost of Living." He briefly appeared on one of the televisions in the Pearl Station.
Back to the action ...
Patch moves inside the building, unaware he's being watched. Sayid's eyes lock in on the building's roof, which sports one of those massive satellite dishes from the pre-DirecTV days.
Locke, Kate and Rousseau arrive by Sayid's side, and they all assume the same gawking expression as they gaze upon Sayid's discovery. Sayid says that the building's sizable satellite dish is capable of broadcasting images and sound and porn for thousands of miles.
Rousseau turns on her heel and tells the group she's leaving ... again. She claims that her long-term survival on the island has been predicated on avoidance, and she has no desire to stir up this latest hornet's nest. With that, she scampers toward a nearby stream to wait for Sayid, Locke and Kate's return (or to make friends with a rainbow trout -- either or).
Sayid whips up a quick plan. He drops his rifle and quietly tiptoes through the compound, scanning the grounds for intruders and taking in the sights. His attention is diverted by the ratty old cat. "Oh hiii there, kitty ... helloooo ... helloooo ... who's a good kit..."
BLAM!
Sayid goes down! Sayid's been shot!
"We had a truce!" Patch barks from a window. His voice is marked by a Russian accent.
Kate tries to move in, but Locke holds her back. Patch could easily pop them full of bullets.
Clutching his left shoulder and wincing in pain, Sayid shouts toward Patch: "My name is Sayid Jarrah. I was on a plane that crashed here months ago!"
The eyebrow over Patch's good eye crinkles in confusion. "A plane?" he asks.
Realizing that Sayid isn't a threat (sucka!), Patch closes the window and momentarily disappears inside the building. Locke and Kate seize the opportunity to burst from the treeline and prepare an ambush.
Patch swings the front door open, but he's met by gunfire at his toes. Patch drops his weapon as Kate tends to Sayid and Locke moves closer to the one-eyed shooter.
The tension evaporates as it becomes clear that Sayid will survive (the bullet is lodged in the meaty part of his shoulder). Kate keeps her rifle trained on Patch as Locke gleefully prances into the building. Another hatch! It's another hatch! Woo! Woo!
We'll explore the new Dharma building in just a moment. Right now, we need to take stock of the eye-challenged Dharma drone we've just met. Herein are his biographical details:
Name: Mikhail Bakunin
Birthplace: Kiev, Ukraine
Aliases: Patch, Patchy, Steve Johnson
Birthday: Nov. 12 (same as legendary gymnast Nadia Comaneci)
Favorite Athlete: Nadia Comaneci
Years on Island: 11
Catchphrase: "I am the last living member of the Dharma Initiative."
Relevant Work Experience: Claims to have served in Afghanistan with the Soviet Army; reveals an interest in communications hardware (satellites, radios, etc.); appears to have a cursory knowledge of medicine -- at least enough to dig bullets out of shoulders.
Hobbies: Being alone; tinkering with old computers; spending time with his pet cat, Nadia; cultivating an unhealthy fixation on prepubescent, '70s-era gymnasts.
Professional Organizations: National Honor Society, Cold War Castoffs Association, International Brotherhood of Lying Liars
And here's what we learn about this new Dharma building:
- It's known as "The Flame."
- Its purpose, according to Bakunin/Patch, is to communicate with the outside world. Unfortunately, the satellite dish has been out of commission for years (or so we're led to believe ...).
- The Flame has an open floorplan -- its walls are lined with couches and old recliners. Bookshelves are tucked in corners and old throw rugs are haphazardly arranged on the wooden floor. All in all, it looks like a dorm room crossed with a farmhouse.
- The building has separate rooms for a kitchen and a computer/communications area. The kitchen isn't really notable, but the computer room has its own TRS80 computer and it's marked by the wires and mainframes typically found in Dharma hatches.
- Remember that thick electrical wire Sayid discovered way back in "Solitary"? It mysteriously ran out into the ocean, but we had yet to discover where it went or what it did. Now we know. Bakunin says the Flame is the island's hub; wires run from the Flame to the other Dharma stations. The ocean-based wire manages a defunct sonar system that guided Dharma submarines to the island.
- The wire mystery appears to be solved, but another long-running tech question remains: where is the radio tower? Early in this episode, Rousseau claims to have never visited the Flame. Her 16-year-old distress message is originating from another location.
Moments after entering the Flame, Bakunin transforms from steely-eyed gunman to Ricardo Montalbon on "Fantasy Island." Beaming with hospitality, Bakunin uses his rudimentary medical skills to dig the bullet out of Sayid's shoulder while answering Sayid's many, many questions. The Sayid-Bakunin exchange reveals the following details:
- At some point in the past -- presumably within the last 11 years -- Dharma decided to purge the island of its original inhabitants. Dharma refers/referred to these people as "The Hostiles." (Desmond used this same terminology).
- Bakunin says the Hostiles have been on the island for a very long time (could they be the source of that massive four-toed statue seen in "Live Together, Die Alone"?).
- The Dharma-Hostile battle ended badly for Dharma. Bakunin claims that his Dharma comrades were all killed. He was spared because he chose not to participate.
- Bakunin hasn't seen or heard from the Hostiles in years. Following the "purge," the Hostiles said they would leave him alone if he stayed away from an imaginary line surrounding the island's valley. Bakunin stayed away and the Hostiles kept their word.
Literally.
Bakunin momentarily leaves the Flame's living room to prepare tea, and, once gone, Sayid tells Kate that there's no way the Hostiles or the Others or the Whoevers would surrender an asset like the Flame. Bakunin isn't with Dharma ... he's with the Hostiles. In addition, Sayid says the saddle mounted on the previously-noted horse is configured for a person much smaller than Bakunin. Bottom line: Bakunin is lying ... and he's not alone.
Bakunin comes back with the tea and for a few moments both sides continue with their faux friendliness. But Sayid pops the friend bubble by revealing/bragging about the Other/Hostile they killed in "The Glass Ballerina" (Sun shot Colleen on the sailboat). Anger carves into Bakunin's face. He rises menacingly, then flings the pitcher of tea at Sayid and cracks Kate across the jaw. The pitcher misses its mark and Sayid responds with a series of body blows and kicks. Kate is sprawled on the floor, unconscious. Locke is holed up in the computer room and can't be bothered to help.
So Sayid and Bakunin beat the crap out of each other, but Sayid ultimately gets the upper hand and Kate wakes at just the right moment to land the knock-out blow with the butt end of a rifle. With Bakunin subdued, Locke flings open the computer room door and points his gun into the living room. Thanks John. Big help.
Sayid tells Locke that another Hostile/Other is hiding in the Flame, but Locke says he searched every nook and cranny of the place and there's no way ...
Oh.
As Locke speaks, Sayid peels back a floor rug and reveals a trap door.
Kate and Sayid open the door and begin to explore the subterranean catacombs beneath the Flame (Dharma can't resist underground lairs). Locke opts to stay topside to watch over Bakunin and continue playing with the Flame's computer.
Down below, Kate and Sayid discover that the Flame is wired with explosives, which is disconcerting since they don't know who controls the trigger (is it Dharma? The Hostiles?). They move deeper into the underground tunnel and soon discover a room outfitted with Dharma instruction manuals and Dharma jumpsuits in a variety of sizes and styles (It's Dharma Big & Tall!). Sayid pages through a "Dharma Initiative Operations Manual" and seems pleased with what he's discovered.
His pleasure is short-lived because the hidden Other is about to make an appearance.
From out of nowhere, a spry little Other pounces on Kate and sends her rifle spinning across the floor. The Other grabs the gun and takes aim at Kate, but Sayid appears and digs his rifle into the back of the little Other's neck.
Kate rises. Her eyes grow as she recognizes ... Mrs. Klugh!
Kate pounds a right hook across Klugh's chin. Kate and Klugh have unfinished business because Klugh played a key role in the abduction of Kate, Sawyer and Jack (she also squealed with delight when Alex inadvertently felt Kate up on the Pala Ferry dock).
Sayid immediately understands Klugh's value, so he steps in before Kate turns Klugh's face to pulp. The trio move back up into the Flame's living room to reconvene with Locke.
But Locke isn't there.
See, Locke turns into a bit of an idiot in this episode. Maybe it's the excitement of a new hatch, or maybe it's the Siren-like lure of a functional computer -- either way, Locke's idiocy causes trouble in "Enter 77."
Let's backtrack for a moment ...
While Sayid and Kate are unearthing clues and battling spry Others in the Flame's basement, Locke abandons the unconscious Bakunin and takes a seat in front of the Flame's computer. Unlike previous Dharma computers, this one has games!
Locke beats the computer at chess, but rather than getting that unsatisfying "You Win!" message, the computer flashes and Dr. Marvin Candle appears on the screen. ("Congratulations, you saved the princess! You can now leave the island.")
Turn out, the chess game is a glorified password prompt. If you beat the computer, you gain access to the the Flame's communications tools. It's a ridiculous system -- video-based instructions? -- but the ever-curious Locke follows Candle's prompts:
"For mainland communication, enter 3-8," Candle says.
Locke presses "3" and "8" on the keyboard.
"The satellite dish is inoperable," Candle says. "Communications are down. For sonar access, enter 5-6."
Locke enters "5" and 6"
"Sonar is inoperable."
Damn you Marvin Candle!
The video continues ...
"Has there been an incursion of the station by the Hostiles?" Candle asks. "If so, enter 7-7."
Locke rubs his chin. His finger hovers over the 7 button, but the surprise appearance of a long, sharp knife at his throat prevents him from pressing it.
Bakunin is conscious, and he doesn't like people messing with is computer.
When Sayid and Kate bring Klugh up into the living room, Bakunin is outside, pointing a gun at Locke's head. A hostage standoff ensues, but it doesn't go the way you'd expect. Klugh speaks to Bakunin in Russian, which gets everyone atwitter because Sayid, Kate and Locke have no idea what's going on. Klugh shouts. Bakunin shouts. Locke shouts. Sayid shouts. Kate pouts.
"Just do it, Mikhail!" Klugh blurts in English.
Bakunin aims his pistol at Klugh and shoots her in the chest!
What the ... she's dead! Bakunin killed his Hostile sister!
Locke, Sayid and Kate rush in and subdue Bakunin. Sayid shoves his rifle into Bakunin's face and Bakunin asks/pleads with Sayid to kill him. Sayid sneers in response. No death for you, Mikhail!
Things settle down and Locke and Kate move back into the Flame to gather supplies and continue fiddling with the computer. Locke regains access to the communications system and this time he successfully presses "7-7."
Yeah. Bad idea.
Outside, Sayid calls to Rousseau and she magically appears with a rainbow trout clenched in her teeth. Together, they march Bakunin into the treeline. Bakunin's energy is sapped, so he's unable to continue his ruse when Sayid asks him for the truth. Bakunin reveals that he was never a member of Dharma, but he did become the Flame's manager after the "purge" battle.
Sayid tells Rousseau -- and brags to Bakunin -- that he now has a way to find the Others. Bakunin mistakenly believes that he's the key. Not so, Mikhail.
See, Sayid's basement investigation revealed a detailed map that shows the electrical infrastructure for the entire island. Producing the map, Sayid shows Rousseau that a number of pipelines lead into an area known as "The Barracks."
Bakunin's face drops. Sayid knows how to find the Others' lair.
With his back against the wall, Bakunin resorts to Bond-villain dialogue. "You will let your guard down, and when you do, I will kill you," he says with absolutely no conviction. Rousseau temporarily regains the ability to think, and she notes that now might be a great time to kill Bakunin. But Sayid likes to make things difficult, and so he opts to let Bakunin live.
Kate and Locke amble out of the Flame and rejoin Sayid and Rousseau. Locke brags about beating the computer at chess and gaining access to the controls and as he ...
BOOOOOOOM!
The Flame erupts in a fireball! The satellite dish and roof are engulfed in flames as a massive explosion rips the building apart!
The group dives for cover. Sayid glares at Locke and demands an explanation.
Locke's face is plastered in that "I was wrong!" look he does so well. "The computer said to enter 7-7 if there was an incursion," he stammers. "I entered 7-7!"
Whoopsie.
And with that, the episode ends.
Sidenote: It's hard to justify Locke's stupidity, especially since he's logged considerable time with Dharma computers. However, I suppose Locke may have believed that the "77" code would send a help signal. In addition, Kate and Sayid never told him about the C4 they discovered in the basement, so maybe if these people talked to each other, The Flame wouldn't have become The Cinder.
Point 2
Anyway, the backstory reveals the following:
- After escaping from Iraq, Sayid assumes a new identity in Paris. He calls himself Najeev and claims to be from Syria.
- A married Iraqi couple lures Sayid into a trap by enticing him to become a chef at their restaurant. The wife -- a woman named Amira -- believes that Sayid is the man who tortured her while she was incarcerated in Iraq.
- Sayid is imprisoned and beaten in a restaurant kitchen. Initially, he denies involvement in Amira's torture, but in the final moments, he breaks down and acknowledges his violent past. The backstory's culminating scene is a little confusing because Sayid adamantly -- and convincingly -- denies knowing Amira in the early part of the episode, yet he pulls a full 180 in the closing moments. Is it possible that Sayid didn't have a hand in Amira's torture, but he admits involvement because he wants to atone for his mistakes? Or, was he the actual torturer? And really, does it matter?
- The cat Sayid sees outside the Flame looks similar to Amira's cat. This is the second time an off-island animal -- or its doppleganger -- makes an on-island appearance. Kate saw a black horse from her past in "What Kate Did." In a future episode, we'll learn that a treefrog killed Sawyer's brother.
Really.
It goes like this: the Hatch's ping-pong table miraculously survived the "incident" (was anything actually destroyed in that explosion/implosion?). The table is brought back to the beach and Sawyer gets an idea: he'll challenge the castaways' best ping-pong player to a match. If Sawyer wins, he can reclaim his stash (which has been divvied up among the survivors). On the flip side, if Sawyer loses he can't use any nicknames for one full week.
Yeah, it's pretty dumb.
Sawyer goes up against Hurley and Hurley turns out to be a world-class ping-pong player (he honed his craft in his mother's basement and in the mental institution). Hurley wins, so Sawyer is now banned from using nicknames for the next seven days.
In a post-ping-pong moment, Hurley tries to ease Sawyer's fears about Kate. I suppose this "comfort" scene is meant to reveal the the depth of Sawyer's feelings for Katie, but haven't they already been made abundantly clear?
And that's all there is to that.
Point 4
- Best line: "A. It was mine when I took it and B. Who are you?" -- Sawyer to Nikki.
- The "purple sky" incident in "Live Together, Die Alone" is becoming more important with each passing episode. The event's impact on the Others' communication system was mentioned in passing earlier this season, but the purple disruption appears to be much more than a mere glitch. During the Flame scenes, Sayid tells Locke and Kate that the "other Other" (Mrs. Klugh) was probably sent to the remote Flame station to check on the communications breakdown. If this was a simple glitch, the Others probably wouldn't dispatch reinforcements.
Also, communication with the real world gives the Others power and control over the castaways, but if the lines of communication are down -- and now that the Flame is destroyed, they're really down -- the power between the two factions could be balanced. In time, the "purple sky" incident could prove to be a huge game changer. - Speaking of purple skies ... Did the hatch implosion "fix" the island's magnetism? I ask because "Enter 77" shows Sayid using a compass. At the beginning of season one, compasses didn't work on the island.
- I'm intrigued by the "purge" that took place between Dharma and the Hostiles. When did it happen? How did it happen? Is Ben some sort of war hero? Did certain Dharma members switch sides? How does Juliet fit into it?</I>
- And finally ... a completely random bit of nothingness: I wonder if actors whose characters wear eye patches have a hard time readjusting to "normal" vision. I ask because way back in my youth, I once worked as an Easter Bunny at my parents' store (no, I won't elaborate, thankyouverymuch). The eyeholes in the bunny head were placed way too far apart and my peripheral vision was screwed up for days. I imagine an eye patch would lead to similar problems. Anyone know for sure? That's all I've got! Be sure to drop by our "Lost" Forum for stimulating conversation and conjecture.
"Par Avion" -- Claire's rescue plan makes Charlie twitchy. Elsewhere, the Jack Rescue Party trudges on. Airs Wednesday, Mar. 14, 2007 at 10 p.m. on ABC.
Review by Mac Slocum. All photos and episode descriptions © ABC Inc.