Baileyneverfailey
Joshmvii
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The Shadow Broker DLC is very good.
Joshmvii;3850835 said:The plot of ME2 was literally "Gather a team of people willing to help you go on a suicide mission through the omega 4 relay to stop the collector threat, and make them loyal to you so they'll put their lives on the line for you when the time comes."
So yeah, the recruitment and loyalty missions precisely advance the plot. Just because you want to simplify the plot down to "Collectors are stealing human colonies, go through and stop them," ignoring the fact that Shepherd needed a team of experts and soldiers to do so doesn't change the fact that it was part of the plot.
That would be like saying the plot in ME1 is "Stop a reaper," and all the stuff you did leading up to it did nothing to advance that plot.
Joshmvii;3851626 said:The recruitment is definitely central to the plot of ME2. The point is that after Shepherd died and his team from ME1 went on to do their own thing, he had to get a team to go with him through the Omega 4 relay. Not only recruiting them, but also making them loyal to him was an integral part of the story.
I'm not saying there's something wrong with you not liking the fact that the plot was centered around recruiting the team. In fact, when I first heard that only 2 party members were returning from ME1 and that the game centered around gathering your team I was skeptical, and I thought "I don't want to play a game where the majority of the game is just going and recruiting people." I just felt like they proved me wrong and made the game exceptionally interesting from start to finish.
If you don't feel that way, that's perfectly cool. I definitely don't disagree that the recruitment and loyalty missions didn't actually relate to the overarching story, I just never felt ripped off that they were such a big part of the game because I felt it made sense given the context of the mission at hand. I felt like a big part of ME2 also was just solidifying the knowledge that the Protheans were not this great civilization, but were just another in a long line of organic species that the Reapers let evolve just to harvest. I thought it was awesome when we got to find out how the new Reapers were actually created, and why they let organics go through their cycle of evolution over and over the way they have.
I think ME3 is really going to bring it all together in an incredible way.
Joshmvii;3851926 said:Just out of curiosity, how many, if any, of the party members and crew did you lose at the end during the final mission? I've played through the game several times but I've always done them all and never lost anybody, so I'm just curious how it plays out if you don't do them. I read that you can get Shepherd and everybody killed and still complete the game if you don't do any of the stuff you're supposed to, but I have no idea how they would translate that to ME3.
Joshmvii;3851926 said:Just out of curiosity, how many, if any, of the party members and crew did you lose at the end during the final mission? I've played through the game several times but I've always done them all and never lost anybody, so I'm just curious how it plays out if you don't do them. I read that you can get Shepherd and everybody killed and still complete the game if you don't do any of the stuff you're supposed to, but I have no idea how they would translate that to ME3.