You guys just don't get it. It is not about TT's speed. What good does it do us if he misses a blitz & Bledsoe gets sacked or hurt. Until Parcells trusts TT to pick up the bliz/block TT won't play much. Who cares if TT runs 10 times & picks up 50 yards or so if he makes just 1 mistake which allows Seattle to sack Bledsoe & we lose Bledsoe for the year; we've got enough of those concerns with our rookie tackles. I think Parcells will play it safe but also there will be designed plays/formation to get max protection but still have some firepower in there. For example, we can take advantage of Glenn & Price speed (both a heck of a lot faster than TT) by taking some deep shots. We line them up on opposite sides (putting Witten inside one of them) but hold either Key or Campell in (like last week) to protect RT & either Barber or AT to protect Tucker. This formation allows us to run or pass: we can take several deep shots but Bledsoe can also check off to Witten; Barber or Key also are targets after each chips nearest Seattle D player posing threat to BledsoeWe can also run from this formation using Barber, AT or even TT. We can try the swing pass, the end around (using Glenn or Price not Key). In addition, Glenn & Price can decoy1-2 times. With 5 OL & DB (1) in there along with Price & Glenn (2) on the outsides & Witten inside one of them (1), Key/Campbell (1) & MBIII/AT (1) to chip & then release (2) we use all 11 of our players getting max protection. In addition to giving us opportunities to take deep shots, we still can use short/med passes, swing & end around plays (maybe using Glenn/Price we can actually picking up some yards instead of using Key).