Schottenheimer's 2nd down play-calling

TheSport78

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Anybody really frustrated with his play-calling on 2nd and long situations?

On 2nd-and-10, a play only counts as successful if it gains 6 or more yards, yet league data shows that draw plays almost never get there, and that’s exactly why Schottenheimer’s repeated 2nd-and-10 draw calls are so frustrating. Across recent seasons, runs on 2nd-and-10 have about a 32–35% success rate, but draws specifically drop to just 22–27%, making them one of the least efficient choices in the sport. EPA paints the same picture: 2nd-and-10 passes sit around neutral or slightly positive, while runs average –0.15 EPA, and draws sink even further to –0.20 to –0.28 EPA, consistently putting the offense behind schedule and setting up predictable 3rd-and-long situations. Modern defenses, which are built on two-high shells, fast-trigger safeties, match rules, and simulated pressures, are no longer tricked by slow-developing draw concepts, which is why the play underperforms almost universally. That’s why Schottenheimer’s insistence on dialing it up in obvious passing situations feels so outdated and counterproductive; with all the data and structural disadvantages working against it, calling a 2nd-and-10 draw in normal game flow is essentially handing the defense a free down. Maybe it's the ghost of "MartyBall?"
 
Anybody really frustrated with his play-calling on 2nd and long situations?

On 2nd-and-10, a play only counts as successful if it gains 6 or more yards, yet league data shows that draw plays almost never get there, and that’s exactly why Schottenheimer’s repeated 2nd-and-10 draw calls are so frustrating. Across recent seasons, runs on 2nd-and-10 have about a 32–35% success rate, but draws specifically drop to just 22–27%, making them one of the least efficient choices in the sport. EPA paints the same picture: 2nd-and-10 passes sit around neutral or slightly positive, while runs average –0.15 EPA, and draws sink even further to –0.20 to –0.28 EPA, consistently putting the offense behind schedule and setting up predictable 3rd-and-long situations. Modern defenses, which are built on two-high shells, fast-trigger safeties, match rules, and simulated pressures, are no longer tricked by slow-developing draw concepts, which is why the play underperforms almost universally. That’s why Schottenheimer’s insistence on dialing it up in obvious passing situations feels so outdated and counterproductive; with all the data and structural disadvantages working against it, calling a 2nd-and-10 draw in normal game flow is essentially handing the defense a free down. Maybe it's the ghost of "MartyBall?"
Not sure what down it was but Dak throwing the lateral instead of out of bounds on the rollout lost that game.
 
I don’t like that he pretty much telegraphs run play by have both Lamb and Pickens on the sideline
Exactly. It's a wasted play and unlikely to gain 6 yards or more. This tells me he doesn't rely on analytics like McCarthy did, but shifts more towards what Garrett did.
 
Not sure what down it was but Dak throwing the lateral instead of out of bounds on the rollout lost that game.
He needs to know when to throw the ball away; that was clearly a situation where he should've just tossed it out of bounds.
 
Anybody really frustrated with his play-calling on 2nd and long situations?

On 2nd-and-10, a play only counts as successful if it gains 6 or more yards, yet league data shows that draw plays almost never get there, and that’s exactly why Schottenheimer’s repeated 2nd-and-10 draw calls are so frustrating. Across recent seasons, runs on 2nd-and-10 have about a 32–35% success rate, but draws specifically drop to just 22–27%, making them one of the least efficient choices in the sport. EPA paints the same picture: 2nd-and-10 passes sit around neutral or slightly positive, while runs average –0.15 EPA, and draws sink even further to –0.20 to –0.28 EPA, consistently putting the offense behind schedule and setting up predictable 3rd-and-long situations. Modern defenses, which are built on two-high shells, fast-trigger safeties, match rules, and simulated pressures, are no longer tricked by slow-developing draw concepts, which is why the play underperforms almost universally. That’s why Schottenheimer’s insistence on dialing it up in obvious passing situations feels so outdated and counterproductive; with all the data and structural disadvantages working against it, calling a 2nd-and-10 draw in normal game flow is essentially handing the defense a free down. Maybe it's the ghost of "MartyBall?"
Well we can't be selfish and do the FAN HATED run on 1st down, so he HAS to sneak a run in if he passes on 1st down to make it seem like we had a balanced drive before punting!
 

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