JD_KaPow
jimnabby
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Sorry, but this is nuts. It's 4th and 5 at the 26 yard line. Detroit has no TOs and there's 1:07 left on the clock. Here are the possibilities:You have to go for it. It was an absolute no-brainer and this team is mind-numbingly stupid.
There was only one play that would absolutely, positively end the game at that point, and we decided not to even try?
Kick a FG and they get the ball back and can still win... it's not like teams haven't scored in less than a minute without using timeouts. All it takes is one play.
There are far more cons by not going for it.
- Kick the 44 yard FG. Go up 6 points, give them the ball at the 20 yard line (probably) with 1:02 left and no time outs, needing to drive 80 yards for a TD.
- Miss the 44 yard FG. Give them the ball at the 34-yard line with 1:07 left and no time outs, needing to drive ~30 yards for a game-tying FG.
- Punt. Give them the ball somewhere between the 10 and 20 (probably) with 1:02 left and no time outs, needing to drive ~45-55 yards for a game-tying FG.
- Go for it and fail. Give them the ball at the 26-yard line with 1:07 left and no time outs, needing to drive ~40 yards for a game-tying FG.
- Go for it and succeed. Game over.
The FG is a 90%+ proposition with Bailey from that range, indoors. So you can pretty safely discount #2 (missing the FG).
#5 is easily the best outcome and #4 is easily the worst. The 'Boys were 3-13 on 3rd-down conversions in the game. Ouch.
You might choose to go for it as a low-percentage desperation play if you had no other option. But you do have another option: #1. This is a really good one. Force them to go 80 yards in 1:02 with no time outs? Give me that every time and I'll win a ton of games. No, it didn't work, but it was obviously the best choice at that particular moment in the game.