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Wow I'm glad we won.
Bob Sacamano;2424406 said:need stronger prescription
parchy;2424391 said:In the midst of all the positive aftermath of TNew's return, an offensive line that actually got better as the game went on and the return of the 4th quarter Barbarian, I was yet again left completely unimpressed by Red Ball's performance for what seems to be the fifth or sixth time this year.
Couple things I'm noticing...
We continue to run the play clock until the final second every time... which prompts the question, our O-line's been mediocre a lot this year, and in places (Bigg, Colombo, Gurode) where that would've been unthinkable last year... it's a lot easier to be a quick-twitch lineman and time your blitz counts when you know exactly when the QB's getting the ball.
There are so many damn moving parts to our offense, and most of them seem extraneous and unhelpful. Anybody notice how many of those illegal formation penalties we get? In the heat of a tight late-season division game on the road, how is it a good idea to be motioning eight guys all over the place while your QB scrambles to get the snap at the last second from a spotty shotgun snapper? Even if the only point is to run straight interference, it seems to be distracting our own players more than anybody else. And how many times have those plays ended with mediocre results? It seems we have more success just lining up and beating people. We're better than almost every team we play player-by-player. Why do we need all this extra crap?
It's no secret why MBIII's not been producing the same numbers this year... the running plays haven't been suited to his skill set. Why are we running that stupid sweep every play to start games when fresh defenders can run him down? Or not using Choice to compliment his power when we've seen he's a better slasher and has better agility? Why run that misdirection handoff so many times when MBIII's skill set is clearly suited to pound inside holes at full speed? Get him outside, yeah, fine, but what we saw on the last drive was more like it. If only I was confident that that kind of play would continue....
And don't get me started on that stupid end-around that works maybe once a year...
There's just too damn much going on without the results to match. I'd say you need to trim some of this fat and get back down to beating the hell out of people in the trenches and grinding off that in the second half after a dazzling aerial show in the first half to jump up. Garrett's always had this propensity for this array of crap going on at one time, but judging by the penalties and the offensive results it might be time to scale back and let Romo get back to drawing up stuff in the dirt.
parchy;2424391 said:Anybody notice how many of those illegal formation penalties we get?
AdamJT13;2427461 said:Not that it matters, but the one we had Sunday wasn't an illegal formation. It should have been called illegal substitution (apparently), not illegal formation. The formation was perfectly legal, but we (apparently) didn't report a player with an eligible receiver's number (Witten) playing at a position of an ineligible receiver (covered up by the wide receiver). That's illegal substitution, not illegal formation.
parchy;2424391 said:In the midst of all the positive aftermath of TNew's return, an offensive line that actually got better as the game went on and the return of the 4th quarter Barbarian, I was yet again left completely unimpressed by Red Ball's performance for what seems to be the fifth or sixth time this year.
Couple things I'm noticing...
We continue to run the play clock until the final second every time... which prompts the question, our O-line's been mediocre a lot this year, and in places (Bigg, Colombo, Gurode) where that would've been unthinkable last year... it's a lot easier to be a quick-twitch lineman and time your blitz counts when you know exactly when the QB's getting the ball.
There are so many damn moving parts to our offense, and most of them seem extraneous and unhelpful. Anybody notice how many of those illegal formation penalties we get? In the heat of a tight late-season division game on the road, how is it a good idea to be motioning eight guys all over the place while your QB scrambles to get the snap at the last second from a spotty shotgun snapper? Even if the only point is to run straight interference, it seems to be distracting our own players more than anybody else. And how many times have those plays ended with mediocre results? It seems we have more success just lining up and beating people. We're better than almost every team we play player-by-player. Why do we need all this extra crap?
It's no secret why MBIII's not been producing the same numbers this year... the running plays haven't been suited to his skill set. Why are we running that stupid sweep every play to start games when fresh defenders can run him down? Or not using Choice to compliment his power when we've seen he's a better slasher and has better agility? Why run that misdirection handoff so many times when MBIII's skill set is clearly suited to pound inside holes at full speed? Get him outside, yeah, fine, but what we saw on the last drive was more like it. If only I was confident that that kind of play would continue....
And don't get me started on that stupid end-around that works maybe once a year...
There's just too damn much going on without the results to match. I'd say you need to trim some of this fat and get back down to beating the hell out of people in the trenches and grinding off that in the second half after a dazzling aerial show in the first half to jump up. Garrett's always had this propensity for this array of crap going on at one time, but judging by the penalties and the offensive results it might be time to scale back and let Romo get back to drawing up stuff in the dirt.