DOUBLE WING;4053840 said:Everyone who would be interested in an XBOX 360 Madden 2012 league post and let me know and put your Gamertag down.
We'll see how many people want to do it and we'll see if we can get this going. It will be SIM, no cheesing, going for it on 4th all the time, etc.
Doomsday;4054465 said:I hope they still have the fantasy draft for franchise mode. I enjoy drafting my own team, then building it up over a few years.
hookemhorns72;4054286 said:I hope the scouting system is a little better than previous years. It's time to upgrade that portion also.
Aikmaniac;4054396 said:I don't see the big deal with the clock management.
I'm all about ball-control and the running game. Granted, I don't purposely stay in bounds unless I'm killing the clock.
numnuts23;4055303 said:Agreed. Pretty much all you had to do the last two years is scout the top potential based players, trade for some late round picks, and use your 10 draft picks on just those players. Sign them all to 7 year deals. Within three years of doing that, your team would be stacked w/ top tier guys w/ cheap 7 year deals.
BraveHeartFan;4055933 said:As far as the clock management goes they can only hold the ball on those 8-9 minute possessions if you can't stop them. If you can't then you really have no one to blame but yourself.
Is that annoying that they do that? Probably but it's very smart. There is no reason they should give you the ball anymore than they have to so if you want to get them out of that mind frame then I guess you better step your D up.
Teren_Kanan;4055694 said:Nothing wrong with clock management.
Now imagine in the real NFL, you could hold the ball for 2 minutes before you had to snap, and NFL teams did little dink and dunk plays and made sure to stay inbounds the entire time so they could burn up another couple of minutes each play...
It would be pretty awful.
40 seconds in between plays is a lot different when you have 7 minute quarters. Lower it to 15 seconds of actual game clock time and it wouldn't be a problem.
Yeagermeister;4055937 said:I guess I played too much tecmo bowl because I'm always trying to score as quick as possible. :laugh2:
Aikmaniac;4056178 said:I've noticed, in NCAA as that's the only football game I play right now, that the game clock speeds up in between plays. I honestly don't know why it does this but maybe it's to curtail what you're saying (the waiting in between plays).
Joshmvii;4053301 said:I was greatly disappointed in Madden 2011, with the suction blocking and the lame wanna be gang tackling that didn't really work.
I played the demo of 2012 and I'll be purchasing it. It won't be without faults, which is always the case with sports games, but the game plays much better than any Madden I've played. The suction blocking is gone, and the tackling feels much better. Guys don't start the tackle animation until they're actually on the offensive player instead of warping towards them, so it's much easier to juke people and it just feels much better.
BraveHeartFan;4055933 said:As far as the clock management goes they can only hold the ball on those 8-9 minute possessions if you can't stop them. If you can't then you really have no one to blame but yourself.
Is that annoying that they do that? Probably but it's very smart. There is no reason they should give you the ball anymore than they have to so if you want to get them out of that mind frame then I guess you better step your D up.
BraveHeartFan;4055933 said:As far as the clock management goes they can only hold the ball on those 8-9 minute possessions if you can't stop them. If you can't then you really have no one to blame but yourself.
Is that annoying that they do that? Probably but it's very smart. There is no reason they should give you the ball anymore than they have to so if you want to get them out of that mind frame then I guess you better step your D up.
Aracil;4056576 said:Custom routes.