Mac_MaloneV1
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Did you actually read what I just wrote?I don't care what you hate and the game is the game.
If a team tries to establish the run to get an easy 3rd, but you stop it...
You set yourself up for more success than not.
If a team comes out passing and the DT can collapse, or hold for the others...
You set yourself up for success.
Modern run games are built so that eating a double team doesn't matter much. They don't run 24 power. They run to numbers advantages and create movement so that even if a DT does eat a double, it doesn't matter much. The point is that the skillset of an effective 1T doesn't matter, especially on first-down plays against a good offense likely to throw the ball.