baj1dallas
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I thought the playcalling was pretty good. Some timely draws, the QB sneak for a TD, couple of good pass plays, nice heavy running. Overall the offense should go as far as Romo can take 'em.
Bob Sacamano;2955892 said:still, Garrett's playcalling was enough to win the game
Romo just ****ed it up
Ren;2955849 said:I was saying it all offseason, we didn't fix anything when we kept these coaches. Garrett is a huge ******* problem for us, We had our best rushing game in years and Garrett puts the ball in the hands of a struggling QB when it's time to put them game out of reach :bang2:
Yakuza Rich;2955824 said:I've been a huge critic of Garrett recently, but he really has impressed me the last 6 quarters of football. He wasn't the problem, #9 was and I think the Cowboys should start looking at possible ways to find a replacement for him. Of course, you need a reasonable trade, but I don't know how many chances you can give Tony.
YAKUZA
Everlastingxxx;2955873 said:When the run is killing the Giants, why stop and start throwing? Terrible by Mr. Garrett.
Yakuza Rich;2956128 said:You gotta keep the defense honest, that's what helped get the run going in the first place. But you need a QB who understands that you need to protect the ball because you have a running game that is gaining yards in chunks. Unfortunately our QB doesn't know that and breaking up with Hollywood starlets isn't the answer.
YAKUZA
coogrfan;2956124 said:Garrett most definitely was the problem in the last two minutes of the first half.
Dallas got the ball at their own 12 with 1:46 to go. The Giants had I believe only a single timeout remaining. Conventional wisdom says you run the ball and go and go to the locker room with the lead. Instead we throw three straight passes deep in our own territory, the last of which is intercepted. Are you freaking kidding me? That on a night when even a blind man could see that Romo didn't have his "A" game?
Even if Romo hadn't been clearly off tonight, it was poor strategy. The odds of driving 88 yards for a score in under two minutes are poor at best, and as we saw the risk of a turnover deep in your own territory is too great.
Bob Sacamano;2955892 said:still, Garrett's playcalling was enough to win the game
Romo just ****ed it up
Yakuza Rich;2956178 said:You're at home and you have plenty of time to score some points. Conventional wisdom says to try and move the ball early on and if it doesn't work, run some time off the clock on 3rd down. The G-Men will either waste a TO after 3rd down or later on...boom it deep with McBriar. There's a reason why it's considered important for a QB to be able to run a 2 minute drill. Our QB should be able to do so before the half.
We had a perfect pass to Crayton nullified by Flo's brilliant penalty. Then Romo misses Witten wide open on roughly a 7 yard pass which causes the fluke INT.
We scored 31 points with Garrett's 'bad playcalling' with a QB who stunk up the World's Greatest Stadium. I don't think the playcaller is the problem in this scenario.
YAKUZA
Screw The Hall;2956238 said:He continually kept putting the ball and the game into the hands of his signal caller who was struggling mightily when he shouldn't have.
He had a trio of backs that were dominating the game yet he stopped feeding it to them during multiple key moments. Three of those moments resulted in turnovers which lost the game.
Again only one person ever stopped the Cowboy running attack tonight and his name was Jason Garrett.
coogrfan;2956256 said:Sometimes an offensive coordinator has to realize that his job isn't just scoring points. It's also about managing field position, time, and down and distance.