Crazed Liotta Eyes
Well-Known Member
- Messages
- 2,321
- Reaction score
- 5,332
Such a copout I know.
I want to but don't want to bring my brothers in arms any trouble. Just know that they wanted to give you what you wanted. It will happen.
Unfortunately, I know too much about this kind of situation. There is so much pressure to deliver games on time. I have multiple friends at ND and while I won't comment specifically, let's just say it was inevitable. I will comment that the marketing team needs to shut up sometimes. Doesn't help the gamers but it is what happens. There is a disconnect on what is reality and what is promised. I would never work for that company is all I will say at this point.
What you're describing is exactly what happens at many companies. I worked at a studio that made AAA titles and went 6 months without a day off, working mandatory 12 hour days. Multiple times, I had 200+ hours for a 2 week pay period. We're paid salary too, so no extra pay for all those hours. When the game was finished, a bunch of us were quickly laid off. The other brutal aspect is you get hired to work on a specific game and then through mismanagement, the game gets cancelled and you're laid off for that. Most people don't last very long in this industry for a reason. I work at a small studio now and would not take another job at one of the big ones.I'm not a gaming industry expert by any means, but, I do wonder how often these kind of things happen. As a COD fan, I've watched things like this happen over the last decade. Starting with the split at Infinity Ward (which spawned Respawn). It sounds like a really cutthroat industry with creativity being squeezed out by profit margins. Now there are rumblings that Treyarch had some creative visions of theirs for the Black Ops 4 game pulled out from under them by Activision. Ultimately they released a game without a campaign/unfinished Battle Royale. It just feels like it's more about dollar signs these days. I understand it's a business, and profit is necessary to stay afloat, but it feels like consumers get the short end of the stick. I read a pretty interesting article about how some people at Treyarch were getting treated (underpaid/overworked) to push out a game under a strict deadline and it was pretty insane to read. It's becoming less about good content and more about the bottom line.
Did you at least get bonuses (regardless I would never want to be a part of this myself)? Many in the industry know what they're getting into. From what I've heard though is more people are happy with smaller studios. I've heard of Bethesda and gearbox and many others screwing over staff bonuses due to nitpicking certain goals like not meeting review scores despite selling more than expected.What you're describing is exactly what happens at many companies. I worked at a studio that made AAA titles and went 6 months without a day off, working mandatory 12 hour days. Multiple times, I had 200+ hours for a 2 week pay period. We're paid salary too, so no extra pay for all those hours. When the game was finished, a bunch of us were quickly laid off. The other brutal aspect is you get hired to work on a specific game and then through mismanagement, the game gets cancelled and you're laid off for that. Most people don't last very long in this industry for a reason. I work at a small studio now and would not take another job at one of the big ones.
Sometimes you get a bonus and / or royalties but unless you're at the top of the food chain, it doesn't cover the hours you worked. The distribution is usually just up to the discretion of the higher-ups and it's incredible how it's thrown in your face. At one company, I worked on a title that sold millions so we were all expecting big royalties. The first check comes and it was disappointing to say the least. Then you see other people with the same job title showing up in brand new sports cars the next day.Did you at least get bonuses (regardless I would never want to be a part of this myself)? Many in the industry know what they're getting into. From what I've heard though is more people are happy with smaller studios. I've heard of Bethesda and gearbox and many others screwing over staff bonuses due to nitpicking certain goals like not meeting review scores despite selling more than expected.
Not at all. Its alot more then I would have known without reading your post.Such a copout I know.
I was going to download that today, but then I heard bad things about, and then the reviews I've seen seem to love it. I'll wait until next week because I've got a large project I have to complete by this weekend and I will travel the first part of the week out of state.
Let us know how the game is (without spoilers).
RDR2 is the only game I remember being this excited about in the last few yearsWitcher 3 was so good that it gives me a ton of faith in cyberpunk 2077.
So I have been seeing alot of stories on the internet about a Twitch streamer Dr.Disrespect getting banned. Read up on him and he seems kind of douchie
So I have been seeing alot of stories on the internet about a Twitch streamer Dr.Disrespect getting banned. Read up on him and he seems kind of douchie