Man I need your help lol.. I’m fighting.. I’m battling.. But this game is some kind of next level of hard..
So here is my current issue.
Ive gone to level 4-1.. I was trying to get a sword there that’s at the very beginning.. struggled getting it..
So I went to the nexus and bought some grass for heals and I leveled up my strength some...
So I go back to level 4/1 and now there is an extra bones guy that is bright red just chilling on the steps and he is more difficult than the others to beat.
So I say forget it.. I’m just going to go to 2-1 and start there.
Problem is I keep dying and I need heals but can’t get them. I’m almost out.
How do I get more heals? What’s up with the red dude in 4/1?
This game is ridiculous!
Yes and no. You will always return to that starting point, but the levels have shortcuts to open up in them. These are usually switches and levers that open doors or give access to an elevator that connects back to that check point.
Healing can always be farmed and bought if you need to build up a stock. If you’re not far along in the game and struggling with healing, consider starting again with your new knowledge/experience as a temple knight. They get heavy armor and a heal spell.
I saw that you have been hanging out in 4-1. The skeletons there are tough.
What weapon are you using? The standard long sword is good. Whatever you’re using, most of your damage starting out will be from increasing your weapon’s level at a blacksmith. There are actually firestones in 2-1 and 2-2 that can fire enchant a weapon so that it removes all the stats from it and the damage is based only on the weapon level. I played through as a wizard pumping up Int but had a fire sword so its damage wasn’t based on strength. Also useful against skeletons and the squid people in 3-1.
Get your base stats required to use the weapon, then focus on tempering the weapon for bigger damage. Level points from there can go to health, stamina, and making sure your equipment weight is high enough so that you don’t “fat roll.”’ This is very important.
There is a ring hidden in 1-1 that cuts the health penalty of phantom form from 50% to 75%.