BigStar
Stop chasing
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I'm a Wii U guy, but I'm still keeping my ps3 around. I got a chance to play Madden 15 on a next gen console and the quality is night and day compared to the ps3 version. Seems like EA phoned it in with Madden on the "old" consoles.
Probably won't get a ps4 or xbox one until the next game in the Elder Scrolls series comes out.
I've read similar descriptions of the next gen. I still see pre-animated tackles/catches, etc. and a lack of a physics based engine but would be lying if I wasn't encouraged by the positive reaction from fans. This is an example from a kickstarter named 'Backbreaker' that only released one version of the game. It was by no means perfect, but this was only year 1 of their project embracing a physics based engine. First year...compared to Madden; imagine where they would be with the same money/tools/developers as EA sports. The major contrast is that there are no pre-animated tackles, every tackle depends on momentum, weight of player, angle of defender, etc. The same relates to OL/DL play where weight/momentum play a much bigger role in determining success of the play (RG being pushed back by stronger NT=forcing RB outside/stutter step to dif hole, etc.) I will be picking up Madden 15 as well so not gonna cut off my nose type thing but wish there was more competition to push EA to produce a better product. They got away with stalling for nearly 10 years due to the monopoly.
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